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Pokémon’s next anime season gets a new look and a new sidekick

Pokémon’s next anime season gets a new look and a new sidekick by Megan After the latest episode of the Pokémon anime aired in Japan, a trailer for the upcoming season was shown, showing off new designs and hints about where the series is going. Ash has a new look, as expected, and the art style has shifted again, to be more of a blend of the serious style used in Pokémon the Series: XY and the cartoony style we saw in Pokémon the Series: Sun and Moon. Ash’s new companion is a boy named Gou, whose dream is to find Mew and catch many Pokémon. Though the new season will likely have a bunch of Pokémon from the Galar region, the region that Pokémon Sword and Shield is set in, it seems like Ash and Gou will spend the season traveling all over the place, based on the background shown in the video. The background shows a lot of iconic monuments from different regions: the Indigo Plateau from Kanto, the Bell Tower from Johto, Mt. Chimney from Hoenn, Mt. Coronet from Sin...

Lonely Mountains

Lonely Mountains By Max Knights! a three-person studio in Berlin, and our Lonely Mountains: Downhill game is finally near the finish line. We can't wait to welcome you all to our coming mountainous creation. Above all, we look forward to watching your videos and hearing your stories on how to make your way through Lonely Motains. In lonely mountains: Downhill, it's you and your bike against a mountain. Each mountain has multiple trails, and each trail has a variety of challenges for you to accomplish. In other words - you have some work ready for you! Visit new mountains, explore new terrain and unlock new bikes with different features. Each bike has its own advantages, so try each one to see which one fits the trail best. Some bikes are great for off-road riding, while others focus on big jumps, high falls or absolute speed. A shortcut that's great for one bike may not be the best for another! Not all mountain paths are good; so always keep an eye out (y...

A Message From Mark Darrah & Matthew Goldman - The Dread Wolf Rises

Matthew Goldman - The Dread Wolf Rises   by Max We have been working on a new Dragon Age game for quite a while now and I am pleased to finally tease the existence of this project! While we won’t be sharing any details for now, I can tell you we have been building a new team around a core of Dragon Age veterans, people I’ve worked with on Dragon Age, Jade Empire, and some of whom I’ve worked with since the Baldur’s Gate days. While I have been focused on Anthem, the rest of the team has been hard at work exploring ways to push BioWare’s storytelling to the next level. I’m so excited to show you more! Making players into heroes of their own stories has been my real-life quest since Baldur’s Gate. Over the years I’ve taken on increasing challenges: building vast living worlds, devising fun party-based combat and illustrating fantastic stories. Now, I’m honored and excited to continue BioWare’s rich legacy of colorful companions, romance and epic choices in my ...
The Art Of Fe   by Max How does nature boost your imagination, productivity and creativity? For me personally, it is where I recharge my imagination. I live on an island with a forest and the ocean right next to me, so I spend quite a lot of time surrounded by nature. Looking out over the ocean helps clear my mind, so I can think up new ideas.  It may sound silly, but the ocean has a quality that connects everything through distance and time. I look at the same dark waves as someone who lived a thousand years ago, waves that always change but always remain the same. The forest however, has quite a different effect on me. It's as if the forest is indoors and the ocean is outdoors. The ocean is terrific, if you need to collect your thoughts by yourself. The forest is great for meetings and discussions with others – ha ha! Where do you start when developing fantastical creatures? If I know what a character or creatu...

Burnout is the first name in arcade racing

Burnout is the first name in arcade racing by Max     Burnout is the first name in arcade racing. Developed by Criterion Games it became known for its arcade-fuelled action, high-flying stunts, amazing crash sequences, slow motion replays and vehicular destruction. These elements have given Burnout a reputation as being one of the greatest names in arcade racing. Join us as we take you through a brief history of one of the world’s most popular gaming franchises. In November 2001, Burnout was introduced to the world, bringing with it over-the-top crashes and high-risk gameplay, as players race at breakneck speed. Its locations were inspired by real-wide cities, distinguished through their environments and the vehicles that populate them. Through modes like Championship , players compete against other cars in a bid to come first on various courses peppered with road traffic, on-coming traffic, cross junctions, and obstacles. Crashing is an iconic eleme...

EA Play for Anthem

EA Play for Anthem by Max review   The endgame of the anthem is surprisingly fun, as its already excellent combat is invigorated by interesting loot and challenging gameplay later. Unfortunately, there is simply not enough content to be worth waiting for, and what is here is inconsistent in terms of polish, clarity and balance. Anthem, as it stands now, is a better adventure saved for a later date. The anthem takes place on the wild frontier of Bastion, an extensive and colorful science fiction filled with aggressive wildlife, enemy faction invasions and mysterious shapers relics that end up being little more than glorified enemy apparitions. You play as a freelancer, an altruistic mercenary who pilots a mechanism called a dart and subsists in the dangerous contracts divided by the inhabitants of Fort Tarsis. This cast of future bohemians is usually charming and well-acting, sometimes stealing the show to offer a touching monologue. I got emotionally involved in some characte...

Fe Crystal Map

    Fe Crystal Map  Having trouble finding that last crystal? Check out the official Fe Crystal Map! by Max   If you’ve dipped your paws into the world of Fe, you know how important crystals are: these floating pink diamonds unlock abilities that let you venture to the far reaches of the forest and overcome obstacles that stand in your way. But there’s a lot of crystals out there and finding each one in Fe’s giant forest is like finding a needle in a – well, in a giant forest. So, we’re here to help! If you’re struggling to spot the last crystal you need to earn your wings, or can’t rest until you’ve nabbed every single one, take a look at the map above. Check out the world map in game to see how many you’ve already grabbed in each section of the forest, then use this guide to find the rest.